4/13/2024 0 Comments Toontown offline cog loop![]() The difficulty of a Cog Building is solely dependent on the level of the Cog that took over, regardless of the Cog tier, Cog department, or playground. If the timer runs out, they are sent back to the nearest playground. They may teleport out of a Cog Building at this time but they do not receive skill points for gags if they do. The "boss" always greets Toons with "I'm the boss." at the start of the top floor battle.īetween each floor, Toons are given 90 seconds to enter the elevator to proceed to the next floor. The "boss" is an ordinary Cog that is higher level than the rest of the Cogs inside a Cog Building. The top floor of all Cog Buildings, except one-story Cog Buildings, contain a statue of Telemarketer and Bottom Feeder. Any floors in between the first floor and the top floor are platforms from which one can see dozens of Cogs behind their desks working or sleeping. The first floor of all Cog Buildings is a boiler room with boilers on the sidewalls and a clock over the elevator. The appearance of the interior is dependent on the floor. Toons cannot run to the nearest playground while they are in battle, and their friends cannot teleport to them while they are inside a Cog Building. As Toons battle against Cogs, more Cogs may come out of the elevator to join. Once Toons enter, the elevator remains closed until Toons either leave or successfully defeat the Cog Building.Įach floor contains progressively more Cogs that the Toons must battle. Above the elevator are white lights that indicate how many floors the Cog Building has, and the name of the Cog Building. The doorway is replaced with an elevator, which up to four Toons may enter to take down a Cog Building. The Cog Building type is also displayed below its name. If the Toon Building does not have a name, it is simply called " COGS, Inc.". A Cog Building is named after the Toon Building it takes over and adds " Inc." at the end of its name. Knock-knock doors turn into doorways for incoming and outgoing Cogs. Every type of Cog Building have eyes on top. When a Cog takes over a Toon Building, any surrounding street props are hidden with the Toon Building. The exterior of a Cog Building is a tall steely gray skyscraper lacking any color. The exterior of Chopin Blocks and Other Kitchen Supplies when taken over by Cogs. For example, if a Short Change takes over a Toon Building, a Cog Building becomes a Cashbot Cog Building that contains Cashbots inside, unless there is an ongoing Cog Invasion. Note that Cog Buildings have their own types like Cogs do. Shortly afterward, the sound of a faint whistle plays and a shadow forms over the Toon Building as it gets crushed by the Cog Building. Attempting to enter a Toon Building while it is in the process of being taken over by Cogs triggers a message popup stating, "Watch out! There's a Cog in there!". Any Toons inside the building would automatically be kicked out. A Cog Building forms when a Cog randomly enters a Toon Building high-level Cogs may be more prone to doing this.
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